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Idle Time

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Обложка Idle Time
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Somewhere across the multiverse, people are wasting their lives playing idle games. Their lost moments condense into Chronum — crystallized time — and you're going to harvest every last drop of it.

Idle Time is a factory-building incremental game where you extract, transport, and process Chronum to fuel a time machine built by Bill Tyme, an eccentric physicist with a fractured timeline and questionable ethics. Start by dragging glowing time crystals to your factory by hand. End by orchestrating vast automated networks of extractors, relay towers, and reactors across a procedurally generated landscape.

Key Features

  • Build a Chronum empire — Place extractors on resource nodes, connect them to your factory with automated Idlers, and watch the Minutes roll in. Optimize throughput with buffers, compressors, splitters, and speed-boosting accelerators.

  • Research 7 tiers of technology — Progress from simple extraction to advanced buildings like the Time Warper, which batches and multiplies Chronum value, and the Rift Stabilizer, which tears open portals to ultra-rich resource nodes.

  • Design complex logistics networks — Route Chronum through pipe networks that follow grid paths, bundle along shared routes, and navigate around large structures. Split production lines, chain relay towers, and balance throughput across your operation.

  • Prestige and push further — Complete each run to bank Universal Idle Time, then spend it on permanent upgrades that carry across future playthroughs. Each cycle starts faster and reaches further.

  • Procedural terrain — Every map is generated fresh with concrete sprawl, wind-swept desert dunes, and fields of animated grass that sway in the breeze. A dynamic day cycle casts drifting cloud shadows across the landscape.

  • Meet Bill Tyme — Your guide, mentor, and the reason you're doing all of this. He's brilliant, unstable, and not entirely sure this whole thing is going to work out.