GRIEFS Texture Ripper
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GRIEFS SURFACE is a high-performance standalone desktop application for creating physically based rendering (PBR) materials from images. Designed for 3D environment artists, game developers, and digital artists, it provides a GPU-accelerated workflow for generating, editing, and exporting production-ready texture maps from a single interface.
Built natively in Rust with WGPU, SURFACE is designed for responsive editing, real-time previews, and high-resolution texture workflows up to 8K.
Core Features
Instant PBR Material Generation
Generate complete PBR material sets including Albedo, Normal, Height, Ambient Occlusion, Roughness, and Metallic maps in milliseconds. Fine-tune every map with deep adjustable controls.Height-Based Material Blending
Blend multiple materials using generated height information to create layered surfaces and natural transitions directly inside the application.Perspective Correction & Texture Extraction
Extract seamless textures from photographs using polygon-based selection with automatic perspective, skew correction and more.GPU-Accelerated Filter Stack
Apply stylized filters including Kuwahara, Pixel Art, Halftone, Crosshatch, and Cel shading with real-time feedback.
Integrated AI Upscaling
Increase the resolution of source textures using an integrated Real-ESRGAN runtime with no external tools or command-line setup required.
Production Workflow
Real-Time Material Preview
Preview materials in an interactive rasterized viewport while adjusting maps and material properties.Channel Packing
Pack Ambient Occlusion, Roughness, and Metallic maps into a single ORM texture for modern game engine workflows.Atlas Packing: Automatically generate efficient PBR Texture Atlases from your defined materials.
Production Format Support
Import and export common texture formats including PNG, TGA, DDS, HDR, and OpenEXR.Non-Destructive Editing
Preserve source images while storing edits separately, with full undo and redo support throughout your project.AND MUCH MORE
SURFACE is built for artists who need a fast, focused workflow for creating high-quality PBR materials without relying on multiple applications.
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: Intel Core i5
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Integrated Graphics Card
- Сеть: Широкополосное подключение к интернету
- Место на диске: 2 GB
- Дополнительно: The AI Upscaling feature requires a GPU with up-to-date drivers and support for the OpenGL 4.0 / Vulkan API.
- 64-разрядные процессор и операционная система
- ОС: Windows 11 64-bit
- Процессор: Intel Core i7
- Оперативная память: 32 GB ОЗУ
- Видеокарта: NVIDIA GeForce RTX 3080 AMD Radeon RX 6800 XT
- Сеть: Широкополосное подключение к интернету
- Место на диске: 10 GB
- Дополнительно: The AI Upscaling feature requires a GPU with up-to-date drivers and support for the OpenGL 4.0 / Vulkan API.