Eschaton: Battle For Eternity
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KBM Controls:
Move: WASD or Arrows
Shoot: Left Mouse Button or Space
Sonic Wave: Right Mouse Button or E
Pause (with volume controls): Left Shift or ESC
Exit Game: Hold Pause & Sonic Wave for 5+ Seconds
Controller Controls:
Move: D-Pad or Left Stick
Shoot: B (Depending on Controller)
Sonic Wave: Y (Depending on Controller)
Pause (with volume controls): Left Trigger or Start (Depending on Controller)
Exit Game: Hold Pause & Sonic Wave for 5+ Seconds
(Note: All controls should be able to be mapped)
Features
Fast arcade shooter gameplay built for short, intense runs
Weapon upgrades, escalating enemy waves, and multiple boss fights
Built-in speedrun timer + end-of-run score and accuracy grading
Steam Achievements, Stats, & Leaderboards included
Controller support and Steam Deck compatibility are supported
Eschaton: Battle For Eternity is a top-down, arcade-style sci-fi space shooter built for quick runs, tight reactions, and “one more try” replayability. Blast through vivid, colorful space battles, collect weapon upgrades, and take on multiple boss fights as the action ramps up.
If you love score-chasing, Eschaton supports a built-in run timer for speedrunning and delivers an end-of-run breakdown including score and accuracy—perfect for players who want to route runs, optimize patterns, and push for personal bests. There’s also an active speedrun presence on , and Steam Leaderboards are planned so the community can compete directly in-game.
This project began as a demo/proof-of-concept I created as a student project in Fall 2018. In 2025, I returned to expand it into a more complete game—adding an upgrade system, more enemy ships, expanded scoring, a health UI and lives system, multiple bosses, additional scenes, improved balance (more spawns, faster pacing, higher difficulty), and a polished HD OST, while also removing inconsistent bugs.
Everything in the game was created entirely by me: 3D & 2D assets, animations, sound effects, music, and code. It’s a personal homage to classic arcade influences like Galaga, Batsugun, and Mars Matrix.
The current release is intentionally compact—five levels with multiple bosses—but it’s designed to be fast, challenging, and highly replayable. More updates/sequels are planned over time, including more levels and music, and potentially narrative elements like cutscenes and dialogue.
Thanks for checking out my passion project!
- 64-разрядные процессор и операционная система
- ОС: Windows 10
- Оперативная память: 8 GB ОЗУ
- Место на диске: 747 MB
- 64-разрядные процессор и операционная система